from ..utils import *


##
# Minions

class GVG_110:
	"Dr. Boom"
	play = Summon(CONTROLLER, "GVG_110t") * 2

class GVG_110t:
	"Boom Bot"
	deathrattle = Hit(RANDOM_ENEMY_CHARACTER, RandomNumber(1, 2, 3, 4))


class GVG_111:
	"Mimiron's Head"
	events = OWN_TURN_BEGIN.on(
		(Count(FRIENDLY_MINIONS + MECH) >= 3) &
		(Destroy(FRIENDLY_MINIONS + MECH), Deaths(), Summon(CONTROLLER, "GVG_111t"))
	)

class GVG_111t:
	tags = {GameTag.WINDFURY: 3}


class GVG_112:
	"Mogor the Ogre"
	events = Attack(MINION).on(COINFLIP & Retarget(Attack.ATTACKER, RANDOM(ALL_CHARACTERS - Attack.DEFENDER - CONTROLLED_BY(Attack.ATTACKER))))


class GVG_113:
	"Foe Reaper 4000"
	events = Attack(SELF).on(CLEAVE)


class GVG_114:
	"Sneed's Old Shredder"
	deathrattle = Summon(CONTROLLER, RandomLegendaryMinion())


class GVG_115:
	"Toshley"
	play = deathrattle = Give(CONTROLLER, RandomSparePart())


class GVG_116:
	"Mekgineer Thermaplugg"
	events = Death(ENEMY + MINION).on(Summon(CONTROLLER, "EX1_029"))


class GVG_117:
	"Gazlowe"
	events = Play(CONTROLLER, SPELL + (COST == 1)).on(
		Give(Play.PLAYER, RandomMech())
	)


class GVG_118:
	"Troggzor the Earthinator"
	events = Play(OPPONENT, SPELL).on(Summon(CONTROLLER, "GVG_068"))


class GVG_119:
	"Blingtron 3000"
	play = Summon(ALL_PLAYERS, RandomWeapon())


class GVG_120:
	"Hemet Nesingwary"
	play = Destroy(TARGET)
